Wednesday, 30 November 2011

Weekly Break

Lua script support added to every mapobject. Ive split the interactable object class into a luaobject class in order to make it easier for other inherited classes to include lua script support.

Lua and events added to spawnpoints. A script to add a main mission has been added as well as a new game starter map which is currently empty.

Functional tasks menu on pipboy. Of course it still needs proper positioning and detailing but the basis are there. If tasks are missing then there are none available to show.

Next on the list:
  • saving the world onto a file and the game map into another
  • detailing the pipboy
  • waiting and alarm clock
  • making the character creation window functional

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